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  1. #411
    Senior Member MrFox is on a distinguished road
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    Looks like the driver is on the right way, there are some improvements and some new bugs.
    A few things I noticed in the 2nd demo:
    my paper plane 2: If you catch a star a shadow of the paper plane appears for a second. Maybe some kind of effect. The score looks like every second pixel was transparent. Feels a bit smoother than before, if that is possible
    opengl demos: fog works now
    an3dbench: multitexturing looks different, slower, I think it is right this time (looked a lot like single texturing before), the light sources have no effect on the globe, I think they should have. game level has lighting and fog now, textures (only solid colors before) are there but look washed out or extremely magnified, slower (probably because more things work)
    raging thunder: shadow under the cars is fixed, there is a strange pattern on the textures, menu background is black
    raging thunder 2: cars still without texture, wrong textures for some objects, menu is good and there were some effects in the game
    wave blazers: black screen (backlight still on) after sound selection. Home key is slow but works.

    I hope this helps a bit ...

    ---------- Post added at 09:09 PM ---------- Previous post was at 08:44 PM ----------

    with 3rd demo:
    an3dbench: multitexturing looks even better; high object count is with color now, lighting works, too; high polygon count is now blue instead of white (it should be); game level is a bit faster, textures are better
    raging thunder: texture problem is fixed, looks great now, except the menus
    raging thunder 2: street texture is right (except one place - i think it is a bridge), exhaust effects and sparks work, cars are bright white; maybe a bit too much for our spica
    my paper plane 2: if you catch a star a second plane appears for a second, both are yellow; score is right now
    Last edited by MrFox; 08-03-2010 at 10:46 PM.

  2. #412
    Senior Member DE_NISKA is on a distinguished road
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    dont know about rt2, but in skies of glory white textures because driver cant allocate enough memory.

  3. #413
    Senior Member ker0ltjuh is on a distinguished road
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    if test 4 comes out and its better i think im going to test that 1 if it fixes some thinks like blackscreen etc and wierd lines around bootscreen. nice progress

  4. #414
    Junior Member kolbooc is on a distinguished road
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    on test 3 toonwarz dont start, i got a blackscreen (phone not freeze), waveblazer have problems too (i have seen an polarbit logo for an second, and yes or no keys (propably for sound), then black screen, psx4droid still dont work,mystique ch1:foetus works well , but a bit slower than test1 , tank recon 3d have problems (missing textures like white floor).
    and if it help, i use samdroidmod (from kitchen) with samdroid turbo kernel and frozen eclair libs v5

    and tux rider gets max 6fps(minimal 3 ,average 4,5) , (with normal driver gets 5,5 max fps) on high quality graphics settings
    Last edited by kolbooc; 08-04-2010 at 12:19 AM.

  5. #415
    Member mercenary is on a distinguished road
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    Quote Originally Posted by kolbooc View Post
    on test 3 toonwarz dont start, i got a blackscreen (phone not freeze).
    Same here.

  6. #416
    Senior Member ker0ltjuh is on a distinguished road
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    ye but toonwarz is just unplayable without multitouch and high fps

  7. #417
    Junior Member lukas033 is on a distinguished road
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    to DE_NISKA: How to install it? ODIN or?

  8. #418
    Junior Member Morfey is on a distinguished road
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    Неужели трудно прочитать несколько страниц...

    Sent from my GT-I5700 using Tapatalk

  9. #419
    Senior Member antibyte is on a distinguished road
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    Google skymap now has colors and looks normal, was only black and white with missing stuff the last time i tried

  10. #420
    Junior Member kolbooc is on a distinguished road
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    Quote Originally Posted by lukas033 View Post
    to DE_NISKA: How to install it? ODIN or?
    there is an easy way to install it via recovery, download newdriver.zip from post #339 and libGLESv1_CM_fimg.rar then copy libGLESv1_CM_fimg.so from libGLESv1_CM_fimg.rar to /system/lib/egl (replace with existing file) in newdriver.zip , apply modified newdriver.zip package via recovery mode, that should work.
    Last edited by kolbooc; 08-04-2010 at 03:04 PM.


 

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